From 796265235b47cb40ecfa906cb2c3206bd0d07431 Mon Sep 17 00:00:00 2001 From: Ander Conselvan de Oliveira Date: Fri, 13 Jul 2012 15:50:33 +0300 Subject: [PATCH] drm/i915: mask tiled bit when updating ILK sprites Or going from tiled to untiled may break. Signed-off-by: Ander Conselvan de Oliveira Reviewed-by: Chris Wilson Signed-off-by: Daniel Vetter --- drivers/gpu/drm/i915/intel_sprite.c | 1 + 1 file changed, 1 insertion(+) diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index 1a1483b924d..cc8df4de2d9 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -234,6 +234,7 @@ ilk_update_plane(struct drm_plane *plane, struct drm_framebuffer *fb, dvscntr &= ~DVS_PIXFORMAT_MASK; dvscntr &= ~DVS_RGB_ORDER_XBGR; dvscntr &= ~DVS_YUV_BYTE_ORDER_MASK; + dvscntr &= ~DVS_TILED; switch (fb->pixel_format) { case DRM_FORMAT_XBGR8888: -- 2.41.0