From: Anssi Hannula Date: Thu, 3 Apr 2008 20:18:44 +0000 (-0400) Subject: Input: xpad - do not report nonexistent buttons for xbox360 X-Git-Tag: v2.6.26-rc1~1062^2^2~19^2~4 X-Git-Url: https://openfabrics.org/gitweb/?a=commitdiff_plain;h=fc55e95214f1e8384e48cff88279d16507fa5358;p=~shefty%2Frdma-dev.git Input: xpad - do not report nonexistent buttons for xbox360 The buttons BTN_C and BTN_Z are only used in the original xbox controller, not in xbox360 controller. Therefore only add them to keybit when the controller is a non-360 one. Signed-off-by: Anssi Hannula Signed-off-by: Dmitry Torokhov --- diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c index 89524954ab4..b48f7051bf3 100644 --- a/drivers/input/joystick/xpad.c +++ b/drivers/input/joystick/xpad.c @@ -144,12 +144,19 @@ static const struct xpad_device { { 0x0000, 0x0000, "Generic X-Box pad", MAP_DPAD_UNKNOWN, XTYPE_UNKNOWN } }; -static const signed short xpad_btn[] = { - BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, /* "analog" buttons */ +/* buttons shared with xbox and xbox360 */ +static const signed short xpad_common_btn[] = { + BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */ BTN_START, BTN_BACK, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */ -1 /* terminating entry */ }; +/* original xbox controllers only */ +static const signed short xpad_btn[] = { + BTN_C, BTN_Z, /* "analog" buttons */ + -1 /* terminating entry */ +}; + /* only used if MAP_DPAD_TO_BUTTONS */ static const signed short xpad_btn_pad[] = { BTN_LEFT, BTN_RIGHT, /* d-pad left, right */ @@ -679,11 +686,14 @@ static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); /* set up buttons */ - for (i = 0; xpad_btn[i] >= 0; i++) - set_bit(xpad_btn[i], input_dev->keybit); + for (i = 0; xpad_common_btn[i] >= 0; i++) + set_bit(xpad_common_btn[i], input_dev->keybit); if (xpad->xtype == XTYPE_XBOX360) for (i = 0; xpad360_btn[i] >= 0; i++) set_bit(xpad360_btn[i], input_dev->keybit); + else + for (i = 0; xpad_btn[i] >= 0; i++) + set_bit(xpad_btn[i], input_dev->keybit); if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS) for (i = 0; xpad_btn_pad[i] >= 0; i++) set_bit(xpad_btn_pad[i], input_dev->keybit);