From: Takashi Iwai Date: Tue, 28 Aug 2012 16:59:20 +0000 (-0700) Subject: ALSA: hda - Fix D3 clock stop check for codecs with own set_power_state op X-Git-Url: https://openfabrics.org/gitweb/?a=commitdiff_plain;h=432c641e013d6e294e2ddf06d32a610eb1d4d856;p=~shefty%2Frdma-dev.git ALSA: hda - Fix D3 clock stop check for codecs with own set_power_state op When a codec provides its own set_power_state op, the D3-clock-stop isn't checked correctly. And the recent changes for repeating the state-setting operation isn't applied to such a codec, too. This patch fixes these issues by moving the call of codec's own op to the place where the generic power-set operation is done, and move the power-state synchronization code out of snd_hda_set_power_state_to_all() so that it can be called always at the end of power-up/down sequence, and updates the D3 clock-stop flag properly. Signed-off-by: Takashi Iwai --- diff --git a/sound/pci/hda/hda_codec.c b/sound/pci/hda/hda_codec.c index 90b34e83041..409f5ecd0a7 100644 --- a/sound/pci/hda/hda_codec.c +++ b/sound/pci/hda/hda_codec.c @@ -3518,20 +3518,6 @@ void snd_hda_codec_set_power_to_all(struct hda_codec *codec, hda_nid_t fg, snd_hda_codec_write(codec, nid, 0, AC_VERB_SET_POWER_STATE, power_state); } - - if (power_state == AC_PWRST_D0) { - unsigned long end_time; - int state; - /* wait until the codec reachs to D0 */ - end_time = jiffies + msecs_to_jiffies(500); - do { - state = snd_hda_codec_read(codec, fg, 0, - AC_VERB_GET_POWER_STATE, 0); - if (state == power_state) - break; - msleep(1); - } while (time_after_eq(end_time, jiffies)); - } } EXPORT_SYMBOL_HDA(snd_hda_codec_set_power_to_all); @@ -3551,6 +3537,32 @@ static bool snd_hda_codec_get_supported_ps(struct hda_codec *codec, hda_nid_t fg return false; } +/* + * wait until the state is reached, returns the current state + */ +static unsigned int hda_sync_power_state(struct hda_codec *codec, + hda_nid_t fg, + unsigned int power_state) +{ + unsigned long end_time = jiffies + msecs_to_jiffies(500); + unsigned int state, actual_state; + + for (;;) { + state = snd_hda_codec_read(codec, fg, 0, + AC_VERB_GET_POWER_STATE, 0); + if (state & AC_PWRST_ERROR) + break; + actual_state = (state >> 4) & 0x0f; + if (actual_state == power_state) + break; + if (time_after_eq(jiffies, end_time)) + break; + /* wait until the codec reachs to the target state */ + msleep(1); + } + return state; +} + /* * set power state of the codec */ @@ -3564,11 +3576,6 @@ static void hda_set_power_state(struct hda_codec *codec, hda_nid_t fg, codec->d3_stop_clk_ok = 0; #endif - if (codec->patch_ops.set_power_state) { - codec->patch_ops.set_power_state(codec, fg, power_state); - return; - } - /* this delay seems necessary to avoid click noise at power-down */ if (power_state == AC_PWRST_D3) { /* transition time less than 10ms for power down */ @@ -3577,11 +3584,17 @@ static void hda_set_power_state(struct hda_codec *codec, hda_nid_t fg, /* repeat power states setting at most 10 times*/ for (count = 0; count < 10; count++) { - snd_hda_codec_read(codec, fg, 0, AC_VERB_SET_POWER_STATE, - power_state); - snd_hda_codec_set_power_to_all(codec, fg, power_state, true); - state = snd_hda_codec_read(codec, fg, 0, - AC_VERB_GET_POWER_STATE, 0); + if (codec->patch_ops.set_power_state) + codec->patch_ops.set_power_state(codec, fg, + power_state); + else { + snd_hda_codec_read(codec, fg, 0, + AC_VERB_SET_POWER_STATE, + power_state); + snd_hda_codec_set_power_to_all(codec, fg, power_state, + true); + } + state = hda_sync_power_state(codec, fg, power_state); if (!(state & AC_PWRST_ERROR)) break; }